Every new adventurer wakes up on Beginner Island. It is small and safe, the monsters are easy, and the villagers have plenty of small jobs for you. The game does not give the island a name; the wiki calls it Beginner Island.

Places on the island
| [[map:192 | Starting house]] | Where new characters appear |
| [[map:190 | Village]] | Piglets, Goats; the Adventurer, the Collector and Danny |
| [[map:193 | Cyndi's shop]] | Daggers, clothes, bags; craft a Dagger from 2 Goat Horns; the Funky Hair Dude |
| [[map:191 | West meadow]] | Goats |
| [[map:197 | Watchtower meadow]] | Blobs; the Defender |
| [[map:194 | Cliffs]] | Snakes and Goats; the Cave Researcher and the Snake Hunter |
| [[map:196 | Waterfall]] | Snakes and Goats |
| [[map:198 | Cave]] | Rats and Bats |
| [[map:199 | Eddy's house]] | Little Eddy, who lost his piggy |
| [[map:195 | Harbour]] | Snakes and Goats; the Boatman and the ship to the mainland |

Quests
The island quests are: Piglet Trouble, Goat Business, Treasure Hunt, Funky Hair, Slime Defender, Cave Research, Lost Piggy and the repeatable Snake Hunt.
Island quests are cancelled when you go to the mainland or enter Aeven.
Leaving the island
Walk onto the ship at the harbour. You need level 1 (the Boatman talks about level 4, but the ship takes everyone from level 1). You land on the Coast road to Aeven. Characters who have reached level 1 no longer respawn on the island; see Death & respawning.